![]() The level cap for each race has been increased from 30 to 35.Īdded three new race-specific “StarCrafts”-themed decals that can be unlocked at level 32.Īdded three new race-specific “StarCrafts”-themed portraits that can be unlocked at level 35. Wandering Minerals – Mineral Patches randomly wander the map, much like neutral critters. ![]() Big Game Hunters – All Mineral Patch and Vespene Geyser resource counts are dramatically increased. All Units Explode – Every unit explodes upon death, damaging all surrounding units. Three pre-made Extension Mods have already been published to so that players and developers alike can quickly get familiar with this new feature. The “Top Played Games” section of the Custom Games list now displays the most popular melee map and Extension Mod combinations.įor more information, please see our Patch 2.1 Preview: Extension Mods blog post. To create a game using an Extension Mod, enter the Custom Games list, hit the “Browse Maps” button, select any map, and then click “Create with Mod” to choose an Extension Mod from the list. Players can apply any Extension Mod to any melee map from the Custom Games list. Mod developers can now create Extension Mods, which consist of parameter sets that can be published to for use with any StarCraft II melee map.
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